Gunslinger (2024)

Gunslinger

Gunslinger (1)

Statistics
Class TypeRanged
Weapon TypeGun
DamageMagic
BiomeDesert Frontier
Acquisition
Gunslinger (2)Chaos Core Crafter
Gunslinger (3) Starter Class Coin
Gunslinger (4) 250
Class ID
c_p_gun_slinger
When you’re armed with six-shooters, serapes, and a rakishly angled hat, the possibilities are nearly endless… and endlessly handsome.

— In-Game Class Description

The Gunslinger is a Ranged fighter from the Prime deserts of Trove. This class is considered to be a ruthless ranger of the Desert Frontier. It was also the second class added to Trove and uses magic damage. They have the fastest base attack speed in the game, not including Dracolyte or Tomb Raiser.

Contents

  • 1 Crafting
  • 2 Abilities
  • 3 Signatory Ring
  • 4 Subclass
  • 5 Allies
  • 7 History
  • 8 Stat gain per level
  • 9 Tactics
    • 9.1 Solo Play
    • 9.2 Teamplay
  • 10 Costumes
  • 11 Video
  • 12 Gallery
  • 13 Trivia

Crafting[]

Crafting Station
Gunslinger (5)Chaos Core Crafter
Ingredient(s)Amount
Gunslinger (6)Chaos Core1
Gunslinger (7)Flux1000
Gunslinger (8)Bottle30
Gunslinger (9)Bleached Bone10
Result
Gunslinger (10)Gunslinger1

Abilities[]

Basic Attack

DAMAGE: 120% MD

RANGE: 29 Blocks

ATTACK RATE: 2.5 x Attack Speed/sec

Gunslinger (11)

Shoots an energy projectile towards foes.

Notes:

  • You move at 60% normal speed while Basic Attacking.
Lucky Shot

DURATION: 5s

Gunslinger (12)

Dealing damage has a chance to gives you a free, fully charged Gunslinger (13) Charge Shot.
Gunslinger (14) Basic Attacks reduce your fall speed.
Charge Shot

Gunslinger (15) 40

FULL CHARGE DAMAGE: 325% MD

FULL CHARGE EXPLOSION: 275%

Gunslinger (16)

Hold to charge up before unleashing a powerful area of effect blast which allows you to damage a target twice with the direct hit and AoE.
Low Charge: 0s-.99s charge time, 150% MD with no AoE, and 31 block range.
Mid Charge: 1s-1.29s charge time, 175% MD with 3x3 200% MD AoE, and 32 block range.
Full Charge: 1.3s minimum charge time, 325% MD with a 5x5 275% MD AoE, and 32 block range.

Notes:

  • The AoE damage is applied after the blast hits an enemy.
  • 60% movement speed while charging.
Blast Jump

Gunslinger (17) 65

DAMAGE: 600% MD

Gunslinger (18)

Deal moderate area damage and shoot yourself into the sky. Gain a float effect for 2s, decreasing your fall speed.

Height: 6 Blocks

AoE: 4x5 (no edge)

Notes:

  • If used mid-air, then the damage and visual effect will be applied on the ground below you.
Run and Gun

Gunslinger (19) 40s

Gunslinger (20) 50

DURATION: 10s

Gunslinger (21)

Shoot faster, move faster, and shooting no longer slows you.

Attack Speed: x1.75

Movement Speed: +20

Overcharged

Gunslinger (22) 40s

Gunslinger (23) 50

DURATION: 10s

Gunslinger (24)

Gunslinger (25) Run and Gun no longer increases your attack speed but instead decreases it by 25%. All shots fired are fully charged Gunslinger (26) Charge Shots.

Gunslinger (27)

Signatory Ring[]

Hidden Effects

Gunslinger (28)

Gunslinger has 3 Hidden Effects:
Berserk Slinger: When using run and gun gain berserk increasing damage and attack speed, but greatly reduce movement speed.
Lock n Load: Dodging gives an instant Charged shot. Resets after a short cooldown.
Stunning Ammo: Charged Shot attacks have a chance to stun.

Notes:

  • Each Crystal/Signatory Ring comes with 2 available Hidden Effects.
  • Crystal Rings can be placed in the Ring Polisher to empower one Hidden Effect for 9 days (plus the remainder of the current day) by spending a Gunslinger Primal Loop. Patrons receive an additional 4 days for a total of 13 days (plus the remainder of the current day) of Hidden Effect.
  • Each day of Polish expires at 11 AM UTC, the normal reset time.
  • When the Polish runs out, another Gunslinger Primal Loop must be spent to choose another Hidden Effect or to re-activate the previous Hidden Effect.

Subclass[]

Gunslinger (29)

Rain Destruction
Subclass Ability: Gunslinger
Gunslinger (30)

Damage dealt to enemies while airborne is increased.

Passive Ability
Jump
Tier I
2.5% outgoing damage when not standing on a block
+1
Tier II
3% outgoing damage when not standing on a block
+2
Tier III
3.5% outgoing damage when not standing on a block
+3
Tier IV
4% outgoing damage when not standing on a block
+4
Tier V
4.5% outgoing damage when not standing on a block
+6
Tier VI
5% outgoing damage when not standing on a block
+10
Tier VII
5.5% outgoing damage when not standing on a block
+10
Tier VIII
7.5% outgoing damage when not standing on a block
+10
Tier IX
10% outgoing damage when not standing on a block
+10

Allies[]

  • Orchian (best): +400 Light + 25% Magic Damage + Speed bonus when defeating enemies.
  • Aevyr: +300 Light + 20% Magic Damage + Health and Speed bonus when defeating enemies.
  • Prefect Penguin: +20% Magic Damage + Health and Speed bonus when defeating enemies.

Flasks & Emblems[]

There are a few really interesting emblem combinations you can use, but it is recommend to use the Death-Defying Vial for a flask since it won't let you die.

History[]

  • Full charge shoot damage: 400% Gunslinger (32) 325%.
  • Full charge shoot explosion damage: 350% Gunslinger (33) 275%.
  • Partial charge shoot damage: 200% Gunslinger (34) 175%.
  • Damage: 133% Gunslinger (36) 120%.
Gunslinger (37)
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You can discuss this issue in the comments or edit this page to bring it up to date.

Stat gain per level[]

Note:Gunslinger gets+15% Critical Hitboost at the start without any gear/gems.

See Also
Gunslinger

LevelMagic DamageMaximum HealthEnergy RegenerationCritical HitJumpCritical Damage
2+10+20+10.5%--
3+10+20+1---
4+16+40+10.5%--
5+16+40+1---
6+35+60+10.5%--
7+35+60+1---
8+50+80+10.5%--
9+50+80+1---
10+50+100+10.5%--
11+50+100+1---
12+50+100+10.5%--
13+50+100+1---
14+50+100+10.5%--
15+50+100+1---
16+50+100+1+0.5%--
17+50+100+1---
18+50+100+1+0.5%--
19+50+200+1---
20+50+200+2+0.5%+1-
21+100+200+1+0.5%--
22+100+200+1+0.5%--
23+100+200+1+0.5%--
24+100+200+1+0.5%--
25+150+300+1+0.7%--
26+150+300+1+0.7%--
27+150+300+1+0.7%--
28+200+300+2+0.7%--
29+200+400+3+0.7%--
30+250+500+4+1.0%-+25%

Tactics[]

Solo Play[]

A gunslinger should always try to stay at ranged, this can be done in two easy ways

- building Jump will allow you to hover over melee enemies whilst raining bullets downwards (at the cost of halting Energy Regeneration*, try to use Charged Shot and Blast Jump before starting to jump for more offensive energy use).

*Energy cost for blast jumping is VERY LOW, if using this strategy don't worry about it.

- building a platform unreachable by melee enemies, this gives you more offensive energy use than jumping but is impractical against certain enemies (such as Dark Mushroom Men, who will knock you off and place a damaging area of effect on the platform)

Against non-boss mobs try to initiate with a manually Charged Shot and follow up with a Lucky Shot Charged shot as soon as possible, if appropriately geared this should kill most enemies before they reach you, if they do still reach you then follow up with a Blast Jump

-Also when using the ultimate move circle around your enemy, making it easy to blast jump the out of existence.

The ☀Lunar Lancer subclass mixed with the ultimate can make a machine gun like effect that keep the enemies back and do a lot of damage all at once

Beware of:

  • Ranged enemies - focus these down whilst using vertical movement to deal with melee enemies

  • Teleporting bosses - jumping ensures a boss will immediately fall when it teleports to you. If using a platform as a safezone then make sure you stand right on the edge, (the boss teleports directly to the front of players) reducing the chance of them getting a foothold on your platform

  • Spinners - Most spinning enemies (such as beetles and power plants) gain a damage reduction effect whilst spinning, hold off using any damage burst abilities until they stop, or use the time they are spinning to manually charge up a shot

  • Dark Mushroom Men/Lava Crabs - debatably the most dangerous ranged enemies, try jumping from side to side in the air to dodge the projectile

  • Teleporting bosses - try to stay close to them (but either to their back or just out of their range), this will prevent allies (especially Knight, Dracolyte and Neon Ninja) from losing damage time after it teleports

Teamplay[]

Whilst staying at range is still fairly important, try not to stay at max possible range as:

- bullet travel time is reduced, meaning you lose less hits when an enemy suddenly changes position (either by aggro change or knockback)

- will allow allies to kill enemies aggroed on you much easier

If you gain aggro then utilise vertical movement (Blast Jump or normal jumping) to hold the enemy in place below you; letting allies pick them off easily

Gunslingers can benefit from the Candy Barbarian rage gumdrop to increase their attack speed greatly, even if they have a class gem equipped their ultimate attack speed will increase, so try to time your ult with their cone to achieve max damage.

Costumes[]

Gunslinger (38)Gunslinger (15)
ItemDescriptionObtained
Gunslinger (39)Starter Gunslinger
35 Gunslinger (40)
N/AGranted to all players after unlocking Gunslinger.
Gunslinger (41)Level 10 Gunslinger
35 Gunslinger (42)
N/AGranted to all players after reaching EXP lv. 10 as Gunslinger.
Gunslinger (43)Level 20 Gunslinger
35 Gunslinger (44)
N/AGranted to all players after reaching EXP lv. 20 as Gunslinger.
Gunslinger (45)Level 30 Gunslinger
35 Gunslinger (46)
N/AGranted to all players after reaching EXP lv. 30 as Gunslinger.
Gunslinger (47)Regal Rebel
70 Gunslinger (48)
A costume for the Gunslinger. Enhanced with rare fabrics and golden trim, this outfit ansures that no acquaintances will ever doubt your sharp sense of fashion.Bought from the store for Gunslinger (49) 750
Gunslinger (50)Revolver Ranger
70 Gunslinger (51)
A costume for the Gunslinger. Modified to better blend into the wilderness, this garb is worn by hunters of men and beasts alike.Bought from the store for Gunslinger (52) 750
Gunslinger (53)Hotdog Hero
70 Gunslinger (54)
A costume for the Gunslinger. Allows for sneak attacks from picnic tables.Bought from the store for Gunslinger (55) 750
Gunslinger (56)Uberman
70 Gunslinger (57)
A costume for the Gunslinger. Neither a bird or a plane.Bought from the store for Gunslinger (58) 750
Gunslinger (59)Heartbreaker
70 Gunslinger (60)
A costume for the Gunslinger. This heart-attacking garb will have your allies head over heals for your firepower and leave your foes in a daze.Bought from the store for Gunslinger (61) 1250
Blitz 'N' Glitz Pack
Gunslinger (62)ATMOS C-TAC Armor
70 Gunslinger (63)
Gunslinger craftable costume. Tilt the balance of battle in your favor with superior armor and armaments.Craftable at the Chaos Core Crafter.
Gunslinger (64)Jet Jammer
70 Gunslinger (65)
A costume for the Gunslinger. Navigate the skies of Neon City as this gun-slinging vigilante.Craftable at the Chaos Core Crafter.
Gunslinger (66)Sunset Slinger
175 Gunslinger (67)
A rare lunar Gunslinger Costume. Perfect for skillful pistoleers with a propensity for moonlit duels on the stroke of midnight.Bought from the Shadowy Market
Gunslinger (68)Bubble Blaster
70 Gunslinger (69)
A costume for the Gunslinger. Burst your enemies' bubbles with this popping gunslinger costume.Craftable at the Chaos Core Crafter.
Gunslinger (70)Resistor Blaster
70 Gunslinger (71)
A costume for the Gunslinger. Finish your foes off from afar with this power-pumping pistoleer outfit.Crafted at the Resistor, Upgraded Resistor, and/or Overclocked Resistor Workbench
Rare drop from Greater Neon Cache
Flashing Neon Cache
Gunslinger (72)Mythical Marksman
70 Gunslinger (73)
A costume for the Gunslinger. Stand out from the crowd with this crimson coating.Bought from the store for Gunslinger (74) 1250
Gunslinger (75)Dubstepping Desperado
70 Gunslinger (76)
A costume for the Gunslinger. The bass won't be the only thing dropping when you walk into town in these dance floor-filling duds.Hearty Party Pack 1
Gunslinger (77)Tombstone TempestA costume for the Gunslinger. The weather forecast for this high noon is a hail of bullets.Granted to players who are opted-in to the Trove Newsletter Insider Program when they Purchase any Credit-based Pack
See more info

Video[]

Gallery[]

Gunslinger (79)

Gunslinger (80)

Gunslinger (81)

Gunslinger (82)

Trivia[]

  • The dance reference for the Gunslinger is "The Running Man"
Classes
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Knight
Gunslinger (84)
Gunslinger
Gunslinger (85)
Fae Trickster
Gunslinger (86)
Dracolyte
Gunslinger (87)
Neon Ninja
Gunslinger (88)
Candy Barbarian
Gunslinger (89)
Ice Sage
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Shadow Hunter
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Pirate Captain
Gunslinger (92)
Boomeranger
Gunslinger (93)
Tomb Raiser
Gunslinger (94)
Lunar Lancer
Gunslinger (95)
Revenant
Gunslinger (96)
Chloromancer
Gunslinger (97)
Dino Tamer
Gunslinger (98)
Vanguardian
Gunslinger (99)
Bard
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Solarion
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