in:Achievements
This article contains outdated information that is inaccurate for the current version. It was last updated for U39-490405. Unreflected changes in the discussed game mechanics are detailed here: U51-596100 |
This article contains outdated information that is inaccurate for the current version. It was last updated for U39-490405. Unreflected changes in the discussed game mechanics are detailed here: U51-596100
This article contains outdated information that is inaccurate for the current version. It was last updated for U39-490405. Unreflected changes in the discussed game mechanics are detailed here: U51-596100
Achievements[1][2] for Oxygen Not Included are awarded in two ways: You get them for each colony with which you reach the targets (will be displayed in the Colony Summary screen), and the first time you ever get them, you'll get the Steam Achievement as well.
Steam Achievements are disabled in Sandbox mode and Debug mode (indicated by a red "X" in the Colony Summary screen). Mods, however, do not disable Steam Achievements.
Selecting an achievement in the Colony Summary screen shows detailed progress towards that achievement.You will also see there which achievements you cannot reach any more with this colony (e.g. the "Carnivore" achievement will be disabled after the 100th cycle, if not reached by then).
List of achievements (base game)[ | ]
Name | Description |
---|---|
The Great Escape | Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative:
|
Home Sweet Home | Establish your permanent home by fulfilling the requirements of the Colonize Imperative:
|
Locavore | Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms. |
Carnivore | Have Duplicants eat 400,000kcal of critter meat before the 100th cycle. |
Some Reservations | Improve Duplicant Morale by designating 4 areas as Nature Reserves. |
No Place Like Clone | Have at least 20 living Duplicants living in the colony at one time. |
Turn of the Century | Reach cycle 100 with at least one living Duplicant. |
Moovin' On Up | Find and tame a Gassy Moo. |
Not 0K, But Pretty Cool | Reduce the temperature of a building to 6 Kelvin (~ -267° Celsius, only evaluated directly after loading a savegame!). |
Super Sustainable | Generate 240,000kJ of power without using coal, natural gas, petrol or wood generators. |
Outdoor Renovations | Construct a building outside the initial starting biome. |
Totally Tubular | Have Duplicants travel 10,000m by Transit Tube. |
Space Race | Launch your first rocket into space. |
And Nowhere to Go | Have 8 Duplicants wear non-default clothing simultaneously. |
Get a Room | Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable. |
One Year, to be Exact | Reach cycle 365.25 with a single colony. |
Slick | Enter an oil biome for the first time. |
Critter Whisperer | Find and tame one of every critter species in the world: Drecko, Hatch, Shine Bug, Shove Vole, Slickster, Pacu, Puft, Gassy Moo, Pokeshell, Pip. Note that only default morphs count; e.g. taming a Longhair Slickster does not count as taming a Slickster. |
To Pay the Bills | Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree. |
Honorary Doctorate | Unlock every item in the Research Tree. |
It's Not Raw | Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range. |
Royal Flush | Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks. |
One Bed One Bath | Have at least one bed and one toilet for each Duplicant in the colony. |
Oxygen Not Occluded | Distribute 1000kg of Oxygen using gas vents. |
Red Light, Green Light | Automate a building using sensors or switches from the Automation tab in the Build Menu. |
Art Underground | Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting. |
Ghosts of Gravitas | Recover a Database entry by inspecting facility ruins. |
Good Egg | Hatch a new critter morph from an egg. |
They Got Better | Cure a sick Duplicant of disease. |
Tune Up For What? | Perform 100 Tune Ups on power generators. |
Pulling Back The Veil | Reveal 80% of map by exploring outside the starting biome. |
Down the Hatch | Produce 10 t of refined metal by ranching Smooth Hatches. |
Immovable Object | Block a meteor from hitting your base using a Bunker Door. |
Easy Livin' | Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles. |
Job Suitability | For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit. |
List of achievements (Spaced Out!)[ | ]
Name | Description |
---|---|
First Teleport of Call | Teleport a Duplicant and defrost a Friend on another world. |
Soft Launch | Build a launchpad on a world without a teleporter. |
Cluster Conquest | Land dupes or rovers on all worlds in the cluster. |
GMO A-OK | Successfully analyze at least one seed of all mutatable plants |
Mine the Gap | Mine 1,000,000 kg from space POIs. |
Cosmic Archaeology | Uncover the past to secure your future by fullfilling the requirements of the Exploration Imperative. |
Radical Trip | Have radbolts travel a cumulative 10 km. |
Sweeter Than Honey | Extract Uranium from a Beeta hive without getting stung. |
Morale High Ground | Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher. |
That's Rad! | Run a Research Reactor at full capacity for 5 cycles. |
References[ | ]
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